Texturing (week 11)
This week was dedicated to mostly texturing the model. The unwrap was tricky as my model contains a large amount of curves and domes, I...
Week 15 walking forward and moving on
Please forgive me, I don’t know really what to say. If you wish to see to see what I would change technically about this model, please...
Week 10 Zbrush chaos and normal maps
Right this week I’m doing normal maps via baking a high poly sculpt in Zbrush, why? Well I feel my model have few points of detail to...
Week 9 Feel free to skip this one!
I am writing this from home. I will not lie, I have not worked on my project this week. Honestly I’ve been unable to leave the house...
Week 8 This week as been quite the adventure!
First things first, I Finally got a design that I liked! It is a fusion of my favourite parts of design 12 and 16; Mostly I just took the...