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RIP first project

I shall not lie.

My first project was a screaming flaming train wreck, no point in denying that.

Most of it comes down to myself. I am not well mentally, I didn’t think things would hit me this hard, but it did. However, it is no excuse, at the time of writing I am trying to get help from the gp, as I know this is something that can’t be fixed by a mindfulness class and a holiday.

This is no excuse for my lack of work, and I will accept responsibility, this should have never of happened and I’m taking steps to make sure this doesn’t happen in my next project. Other things dragged me back with this project, these are the things I’m going to analyse in this post.

  1. Concepts

So, week 1 I had my plan, wrote out my brief and was ready to concept.

Then I panicked about the time, I wanted to do so much. My first mistake was rushing the concepts. Concepts are the foundations of any good environment, you cannot save an environment with a poor concept. My work was not up to spec, so I started modelling without an end goal, just modelling blindly.

  1. Getting obsessed with foliage

So, one good thing about this project, I’m now darn good at foliage, as I redid it over and over again until I felt it was good enough. However, by doing what I wasted a ton of time, there was no need for it. Next time I will have a time to just call it quits.

  1. Backups.

Not much to say here, lost data due to hard drive issues, my own fault, should have made a backup.

  1. Working too slow

I quickly fell out of love with this project, and I kept putting things off and doing personal work instead. Obviously it was an awful idea, and I won’t do this in the future.

In conclusion, there really is very little for me to say. I’ve made my bed, and I’m going to go lay in it.

p.s below are props, overpaints and other parts of this project. most likely goning to scrap most of it.


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