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22- Planning


After deciding what we wanted to do for our project we started planning the weeks in advance.

We are fist and foremost going in to leave the 2 last week’s open for polishing and bug fixing, as by sods law things will go wrong so this will give us ample time to fix things and add small assets.

I then created an asset list, writing down all the assets (no matter how small) that needed to be done and assigning them to everybody

I then crated a gant chart with Eva to show where our build of the level should be (at what stages it should be and when).

After that, we set to work concepting and building assets


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